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List: Fantasy
The Bright Sword
Collum, a brilliantly gifted young knight from the provinces, arrives at Camelot two weeks after the Battle of Camlann, hoping to compete for a spot on the Round Table. But he finds the city empty, King Arthur dead, and the Table destroyed. The remaining six knights aren't the mighty heroes, the legends, like Lancelot and Gawain and Tristram and Galahad. These are the survivors, a grab-bag of minor oddball knights from the margins--Sir Palomides, the Saracen Knight; Sir Bedivere, Arthur's one-handed longtime companion; Sir Dagonet, Arthur's fool, knighted as a joke; Sir Dinadan, a cutting wit who's hiding a deep secret. Arthur's death has exposed the splinters of his kingdom, and a void has opened in the heart of Britain. As power-hungry lords from the north descend on Camelot to seize control of the land, Collum is thrust into the front lines. Here lies the battlefield between pagans and Christians, fantasy and empire, power and destiny. Monsters and fairies are reawakening, the moral center is gone, and the fragile alliances that held Britain together are breaking. It is up to the surviving knights, the rebellious sorceress Nimue, and young Collum to avenge Arthur's murder and save Camelot. Can they re-build the Table and bring back the glory that was Camelot? Should they even try?
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Babel, or, The Necessity of Violence: An Arcane History of the Oxford Translators' Revolution
1828. Robin Swift, orphaned by cholera in Canton, is brought to London by the mysterious Professor Lovell. There, Robin trains for years in Latin, Ancient Greek, and Chinese, all in preparation for the day he'll enroll in Oxford University's prestigious Royal Institute of Translation--also known as Babel. The tower and its students are the world's center for translation and, more importantly, magic. Silver-working--the art of manifesting the meaning lost in translation using enchanted silver bars--has made the British unparalleled in power, as the arcane craft serves the Empire's quest for colonization. For Robin, Oxford is a utopia dedicated to the pursuit of knowledge. But knowledge obeys power, and as a Chinese boy raised in Britain, he realizes serving Babel means betraying his motherland. As his studies progress, Robin finds himself caught between Babel and the shadowy Hermes Society, an organization dedicated to stopping imperial expansion. When Britain pursues an unjust war with China over silver and opium, Robin must decide... Can powerful institutions be changed from within, or does revolution always require violence?
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The Priory of the Orange Tree
The House of Berethnet has ruled Inys for a thousand years. Still unwed, Queen Sabran the Ninth must conceive a daughter to protect her realm from destruction--but assassins are getting closer to her door. Ead Duryan is an outsider at court. Though she has risen to the position of lady-in-waiting, she is loyal to a hidden society of mages. Ead keeps a watchful eye on Sabran, secretly protecting her with forbidden magic. Across the dark sea, Tané has trained all her life to be a dragonrider, but is forced to make a choice that could see her life unravel. Meanwhile, the divided East and West refuse to parley, and forces of chaos are rising from their sleep.
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The Fifth Season
Three terrible things happen in a single day. Essun, masquerading as an ordinary schoolteacher in a quiet small town, comes home to find that her husband has brutally murdered their son and kidnapped their daughter. Mighty Sanze, the empire whose innovations have been civilization's bedrock for a thousand years, collapses as its greatest city is destroyed by a madman's vengeance. And worst of all, across the heartland of the world's sole continent, a great red rift has been been torn which spews ash enough to darken the sky for years. Or centuries. But this is the Stillness, a land long familiar with struggle, and where orogenes--those who wield the power of the earth as a weapon--are feared far more than the long cold night. Essun has remembered herself, and she will have her daughter back. She does not care if the world falls apart around her. Essun will break it herself, if she must, to save her daughter.
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The Sunlit Man
Running. Putting distance between himself and the relentless Night Brigade has been Nomad’s strategy for years. Staying one or two steps ahead of his pursuers by skipping through the Cosmere from one world to the next. But now, his powers too depleted to escape, Nomad finds himself trapped on Canticle, a planet that will kill anyone who doesn’t keep moving. Fleeing the fires of a sunrise that melts the very stones, he is instantly caught up in the struggle between a heartless tyrant and the brave rebels who defy him. Failure means a quick death, incinerated by the sun… or a lifetime as a mindless slave. Tormented by the consequences of his past, Nomad must fight not only for his survival―but also for his very soul.
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Devils
Holy work sometimes requires unholy deeds. Brother Diaz has been summoned to the Sacred City, where he is certain a commendation and grand holy assignment awaits him. But his new flock is made up of unrepentant murderers, practitioners of ghastly magic, and outright monsters, and the mission he is tasked with will require bloody measures from them all in order to achieve its righteous ends. Elves lurk at our borders and hunger for our flesh, while greedy princes care for nothing but their own ambitions and comfort. With a hellish journey before him, it's a good thing Brother Diaz has the devils on his side.
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A Wizard of Earthsea
Ged was the greatest sorcerer in all Earthsea, but once he was called Sparrowhawk, a reckless youth, hungry for power and knowledge, who tampered with long-held secrets and loosed a terrible shadow upon the world. This is the tale of his testing, how he mastered the mighty words of power, tamed an ancient dragon, and crossed death's threshold to restore the balance.
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The House in the Cerulean Sea
Linus Baker leads a quiet, solitary life. As a Case Worker at the Department in Charge Of Magical Youth, he spends his days overseeing the well-being of children in government-sanctioned orphanages. When Linus is unexpectedly summoned by Extremely Upper Management he's given a curious and highly classified assignment: travel to Marsyas Island Orphanage, where six dangerous children reside. Linus must set aside his fears and determine whether or not they're likely to bring about the end of days. Their caretaker is the charming and enigmatic Arthur Parnassus, who will do anything to keep his wards safe. As Arthur and Linus grow closer, long-held secrets are exposed, and Linus must make a choice: destroy a home or watch the world burn
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The Dead Cat Tail Assassins
Eveen the Eviscerator is skilled, discreet, professional, and here for your most pressing needs in the ancient city of Tal Abisi. Her guild is strong, her blades are sharp, and her rules are simple. Those sworn to the Matron of Assassins--resurrected, deadly, wiped of their memories--have only three unbreakable vows. First, the contract must be just. That's above Eveen's pay grade. Second, even the most powerful assassin may only kill the contracted. Eveen's a professional. She's never missed her mark. The third and the simplest: once you accept a job, you must carry it out. And if you stray? A final death would be a mercy. When the Festival of the Clockwork King turns the city upside down, Eveen's newest mission brings her face-to-face with a past she isn't supposed to remember and a vow she can't forget.
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The Spear Cuts Through Water
The people suffer under the centuries-long rule of the Moon Throne. The royal family--the despotic emperor and his monstrous sons, the Three Terrors--hold the countryside in their choking grip. They bleed the land and oppress the citizens with the frightful powers they inherited from the god locked under their palace. But that god cannot be contained forever. With the aid of Jun, a guard broken by his guilt-stricken past, and Keema, an outcast fighting for his future, the god escapes from her royal captivity and flees from her own children, the triplet Terrors who would drag her back to her unholy prison. And so it is that she embarks with her young companions on a five-day pilgrimage in search of freedom--and a way to end the Moon Throne forever.
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Jonathan Strange & Mr. Norrell
The year is 1806. England is beleaguered by the long war with Napoleon, and centuries have passed since practical magicians faded into the nation's past. But scholars of this glorious history discover that one remains: the reclusive Mr Norrell, whose displays of magic send a thrill through the country. Proceeding to London, he raises a beautiful woman from the dead and summons an army of ghostly ships to terrify the French. Yet the cautious, fussy Norrell is challenged by the emergence of another magician: the brilliant novice Jonathan Strange. Young, handsome and daring, Strange is the very antithesis of Norrell. So begins a dangerous battle between these two great men which overwhelms that between England and France. And their own obsessions and secret dabblings with the dark arts are going to cause more trouble than they can imagine.
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Coda, Volume 1
The world ended, and magic died with it. In the ashes of a once-wondrous fantasy world, an antisocial bard scavenges for scraps of leftover sorcery, hoping to save the soul of his wife. With nothing but a foul-tempered mutant unicorn and his wits to protect him, he's unwillingly drawn into a brutal power struggle to forever decide forever who rules the weird wasteland...
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Victory City
After witnessing the death of her mother, the grief-stricken Pampa Kampana becomes a vessel for the goddess Parvati, who begins to speak out of the girl's mouth. Granting her powers beyond Pampa Kampana's comprehension, the goddess tells her that she will be instrumental in the rise of a great city called Bisnaga--literally 'victory city'--the wonder of the world. Over the next two hundred and fifty years, Pampa Kampana's life becomes deeply interwoven with Bisnaga's, from its literal sowing out of a bag of magic seeds to its tragic ruination in the most human of ways: the hubris of those in power. Whispering Bisnaga and its citizens into existence, Pampa Kampana attempts to make good on the task that Parvati set for her: to give women equal agency in a patriarchal world. But all stories have a way of getting away from their creator, and Bisnaga is no exception. As years pass, rulers come and go, battles are won and lost, and allegiances shift, the very fabric of Bisnaga becomes an ever more complex tapestry--with Pampa Kampana at its center.
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Dragonflight
One of the author's early Dragonrider adventures, set on the planet Pern, where deadly "thread" falls from the sky and puts all living creatures at risk. The symbiotic relationship of dragon and rider is the planet's only hope for survival. Dragonflight is the story of Lessa, the last of the noble bloodline of Ruatha Hold. The dragonriders rescue her from servitude while searching for likely candidates to impress the new dragon queen. Lessa is successful at imprinting Ramoth, the new queen, which makes her the leader of the Weyr and the mate of F'lar. As rider of the bronze dragon Mnementh, he is most suitable to lead the on-going struggle against the dreaded thread.
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Middlegame
Meet Roger. Skilled with words, languages come easily to him. He instinctively understands how the world works through the power of story... Meet Dodger, his twin. Numbers are her world, her obsession, her everything. All she understands, she does so through the power of math... Meet Reed, skilled in the alchemical arts like his progenitor before him. Reed created Dodger and her brother. He's not their father. Not quite. But he has a plan: to raise the twins to the highest power, to ascend with them and claim their authority as his own.
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Kaikeyi
The only daughter of the kingdom of Kekaya, Kaikeyi is raised on grand stories about the might and benevolence of the gods. Yet she watches as her father unceremoniously banishes her mother, her own worth measured by how great a marriage alliance she can secure. And when she calls upon the gods for help, they never seem to hear. Desperate for some measure of independence, she turns to the ancient texts she once read with her mother and discovers a magic that is hers alone. She uses it to transform herself from overlooked princess into warrior, diplomat, and most-favored queen, determined to forge a better world for herself than the one that gods and men have granted. But as the demons of stories Kaikeyi grew up hearing threaten the cosmic order, her will clashes with the path that the gods have chosen for her family--and especially that of her beloved son, Rama. And she must decide if her resistance is worth the destruction it will wreak... and what legacy she intends to leave behind.
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Child of Light
At nineteen, Auris Afton Grieg has led an . . . unusual life. Since the age of fifteen, she has been trapped in a sinister prison. She has no memories of her past beyond the vaguest of impressions. All she knows is that she is about to age out of the children's prison, and rumors say that the adult version is far, far worse. So she and some friends stage a desperate escape into the surrounding wastelands. And it is here that Auris's journey of discovery begins, for she is rescued by a handsome yet alien stranger. Harrow claims to be Fae. Odder still, he seems to think that she is one as well, although the two look nothing alike. But strangest of all, when he brings her to his wondrous homeland, she begins to suspect that he is right.
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Daughter of the Moon Goddess
Growing up on the moon, Xingyin is accustomed to solitude, unaware that she is being hidden from the feared Celestial Emperor who exiled her mother for stealing the elixir of immortality. But when Xingyin's magic flares and her existence is discovered, she is forced to flee her home, leaving her mother behind. Alone, powerless, and afraid, she makes her way to the Celestial Kingdom, a land of wonder and secrets. Disguising her identity, she seizes an opportunity to train alongside the emperor's son, mastering archery and magic, even as passion flames between her and the prince. To save her mother, Xingyin embarks on a perilous quest, confronting legendary creatures and vicious enemies. However, when treachery looms and forbidden magic threatens the kingdom, she must challenge the ruthless Celestial Emperor for her dream--striking a dangerous bargain in which she is torn between losing all she loves and plunging the realm into chaos.
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Juniper & Thorn
Marlinchen and her two sisters live with their wizard father in a city shifting from magic to industry. As Oblya's last true witches, she and her sisters are little more than a tourist attraction as they treat their clients with archaic remedies and beguile them with nostalgic charm. Marlinchen spends her days divining secrets in exchange for rubles and trying to placate her tyrannical, xenophobic father, who keeps his daughters sequestered from the outside world. But at night, Marlinchen and her sisters sneak out to enjoy the city's amenities and revel in its thrills, particularly the recently established ballet theater, where Marlinchen meets a dancer who quickly captures her heart. As Marlinchen's late-night trysts grow more fervent and frequent, so does the threat of her father's rage and magic. And while Oblya flourishes with culture and bustles with enterprise, a monster lurks in its midst, borne of intolerance and resentment and suffused with old-world power. Caught between history and progress and blood and desire, Marlinchen must draw upon her own magic to keep her city safe and find her place within it.
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Blood of Elves
For over a century, humans, dwarves, gnomes, and elves have lived together in relative peace. But times have changed, the uneasy peace is over, and now the races are fighting once again. The only good elf, it seems, is a dead elf. Geralt of Rivia, the cunning assassin known as The Witcher, has been waiting for the birth of a prophesied child. This child has the power to change the world -- for good, or for evil. As the threat of war hangs over the land and the child is hunted for her extraordinary powers, it will become Geralt's responsibility to protect them all -- and the Witcher never accepts defeat.
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Emily Wilde's Encyclopaedia of Faeries
In the early 1900s, a curmudgeonly professor journeys to a small town to study faerie folklore, where she discovers dark fae magic, friendship, and love. Cambridge professor Emily Wilde is good at many things: She is the foremost expert on dryadology, the study of faeries. She is a genius scholar and a meticulous researcher who is writing the world's first encylopedia of faerie lore. But Emily Wilde is not good at people. She could never make small talk at a party--much less get invited to one. And she prefers the company of her books, her dog Shadow, and the Fair Folk to that of friends or lovers. So when she arrives in the hardscrabble village of Hransvik, Emily has no intention of befriending the gruff townsfolk. Nor does she care to spend time with another new arrival: the dashing and insufferably handsome Wendell Bambleby, who manages to charm the townsfolk, get in the middle of her research, and utterly confound and frustrate Emily. But as Emily gets closer and closer to uncovering the secrets of the Hidden Ones--the most elusive of all faeries--lurking in the shadowy forest outside the town, she also finds herself on the trail of another mystery: Who is Wendell Bambleby, and what does he really want? To find the answer, she'll have to unlock the greatest mystery of all--her own heart.
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VenCo
Lucky St. James, a Métis millennial living with her cantankerous but loving grandmother Stella, is barely hanging on when she discovers she will be evicted from their tiny Toronto apartment. Then, one night, something strange and irresistible calls out to Lucky. Burrowing through a wall, she finds a silver spoon etched with a crooked-nosed witch and the word SALEM, humming with otherworldly energy. Hundreds of miles away in Salem, Myrna Good has been looking for Lucky. Myrna works for VenCo, a front company fueled by vast resources of dark money. Lucky is familiar with the magic of her indigenous ancestors, but she has no idea that the spoon links her to VenCo's network of witches throughout North America. Generations of witches have been waiting for centuries for the seven spoons to come together, igniting a new era, and restoring women to their rightful power. But as reckoning approaches, a very powerful adversary is stalking their every move. He's Jay Christos, a roguish and deadly witch-hunter as old as witchcraft itself. To find the last spoon, Lucky and Stella embark on a rollicking and dangerous road trip to the darkly magical city of New Orleans, where the final showdown will determine whether VenCo will usher in a new beginning...or remain underground forever.
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The Will of the Many
Vis, the adopted son of Magnus Quintus Ulcisor, a prominent senator within the Hierarchy, is trained to enter the famed Catenan Academy to help Ulciscor learn what the hidden agenda is of the remote island academy. Secretly, he also wants Vis to discover what happed to his brother who died at the academy. He is sure the current Principalis of the academy, Quintus Veridius Julii, a political rival, knows much more than he's revealing. The Academy's vigorous syllabus is a challenge Vis is ably suited to meet, but it is the training in the use of Will, a practice that Vis finds abhorrent, that he must learn in order to excel at the Academy. Will, a concept that encompasses their energy, drive, focus, initiative, ambition, and vitality, can be voluntarily "ceded" to someone else. A single recipient can accept ceded Will from multiple people, growing in power towards superhuman levels. Within the hierarchy your level of Will, or legal rank, determines how you live or die. And there are those who are determined to destroy this hierarchal system, as well as those in the Academy who use it to gain dominance.
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The Fox Wife
Manchuria, 1908. In the last years of the dying Qing Empire, a courtesan is found frozen in a doorway. Her death is clouded by rumors of foxes, which are believed to lure people by transforming themselves into beautiful women and handsome men. Bao, a detective with an uncanny ability to sniff out the truth, is hired to uncover the dead woman's identity. Since childhood, Bao has been intrigued by the fox gods, yet they've remained tantalizingly out of reach - until, perhaps, now. Meanwhile, a family who owns a famous Chinese medicine shop can cure ailments but can't escape the curse that afflicts them - their eldest sons die before their twenty-fourth birthdays. When a disruptively winsome servant named Snow enters their household, the family's luck seems to change - or does it? Snow is a creature of many secrets, but most of all she's a mother seeking vengeance for her lost child. Hunting a murderer, she will follow the trail from northern China to Japan, while Bao follows doggedly behind.
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The Hunger and the Dusk, Volume 1
In a decaying fantasy world, only humans and orcs remain--mortal enemies battling for territory and political advantage. But when a group of fearsome ancient humanoids known as the Vangol arrive from across the sea, the two struggling civilizations are forced into a fragile alliance to protect what they have built. As a gesture of his commitment to the cause--and to the relief of his bride-to-be, Faran Stoneback--the most powerful orc overlord, Troth Icemane, sends his beloved cousin Tara, a high-ranking young healer, to fight alongside brash human commander Callum Battlechild and his company of warriors. With a crisis looming, the success of this unlikely pair's partnership and the survival of their peoples will depend on their ability to unlearn a lifetime of antagonistic instincts toward one another ... and rise above the sting of hearbreak.
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Witch King
After being murdered, his consciousness dormant and unaware of the passing of time while confined in an elaborate water trap, Kai wakes to find a lesser mage attempting to harness Kai's magic to his own advantage. That was never going to go well. But why was Kai imprisoned in the first place? What has changed in the world since his assassination? And why does the Rising World Coalition appear to be growing in influence? Kai will need to pull his allies close and draw on all his pain magic if he is to answer even the least of these questions. He's not going to like the answers.
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The Wolf
Violence and death have come to the land under the Northern Sky. The Anakim dwell in the desolate forests and mountains beyond the black river, the land under the Northern Sky. Their ancient ways are forged in Unthank silver and carved in the grey stone of their heartland, their lives measured out in the turning of centuries, not years. By contrast, the Sutherners live in the moment, their vitality much more immediate and ephemeral than their Anakim neighbors. Fragile is the peace that has existed between these very different races - and that peace is shattered when the Suthern armies flood the lands to the north. These two races revive their age-old hatred and fear of each other. Within the maelstrom of war, two leaders will rise to lead their people to victory. Only one will succeed.
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A Sorceress Comes to Call
Cordelia knows her mother is... unusual. Their house doesn't have any doors between rooms--there are no secrets in this house--and her mother doesn't allow Cordelia to have a single friend. Unless you count Falada, her mother's beautiful white horse. The only time Cordelia feels truly free is on her daily rides with him. But more than simple eccentricity sets her mother apart. Other mothers don't force their daughters to be silent and motionless for hours, sometimes days, on end. Other mothers aren't evil sorcerers. When her mother unexpectedly moves them into the manor home of a wealthy older Squire and his kind but keen-eyed sister, Hester, Cordelia knows this welcoming pair are to be her mother's next victims. But Cordelia feels at home for the very first time among these people, and as her mother's plans darken, she must decide how to face the woman who raised her to save the people who have become like family.
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The Adventures of Amina Al-Sirafi
Amina al-Sirafi should be content. After a storied and scandalous career as one of the Indian Ocean's most notorious pirates, she's survived backstabbing rogues, vengeful merchant princes, several husbands, and one actual demon to retire peacefully with her family to a life of piety, motherhood, and absolutely nothing that hints of the supernatural. But when she's tracked down by the obscenely wealthy mother of a former crewman, she's offered a job no bandit could refuse: retrieve her comrade's kidnapped daughter for a kingly sum. The chance to have one last adventure with her crew, do right by an old friend, and win a fortune that will secure her family's future forever? It seems like such an obvious choice that it must be God's will. Yet the deeper Amina dives, the more it becomes alarmingly clear there's more to this job, and the girl's disappearance, than she was led to believe. For there's always risk in wanting to become a legend, to seize one last chance at glory, to savor just a bit more power ... and the price might be your very soul.
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The Familiar
In a shabby house, on a shabby street, in the new capital of Madrid, Luzia Cotado uses scraps of magic to get through her days of endless toil as a scullion. But when her scheming mistress discovers that the lump of a servant cowering in the kitchen is actually hiding a talent for little miracles, she demands Luzia use those gifts to better the family's social position. What begins as simple amusement for the bored nobility takes a perilous turn when Luzia garners the notice of Antonio Pérez, the disgraced secretary to Spain's king. Still reeling from the defeat of his armada, the king is desperate for any advantage in the war against England's heretic queen--and Pérez will stop at nothing to regain the king's favor. Determined to seize this one chance to better her fortunes, Luzia plunges into a world of seers and alchemists, holy men and hucksters, where the lines between magic, science, and fraud are never certain. But as her notoriety grows, so does the danger that her Jewish blood will doom her to the Inquisition's wrath. She will have to use every bit of her wit and will to survive--even if that means enlisting the help of Guillén Santángel, an embittered immortal familiar whose own secrets could prove deadly for them both.
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A Song to Drown Rivers
Inspired by the legend of Xishi, one of the famous Four Beauties of Ancient China, A Song to Drown Rivers is an epic historical fantasy about womanhood, war, sacrifice, and love against all odds as the fate of two kingdoms hangs in a delicate balance. Her beauty hides a deadly purpose. Xishi's beauty is seen as a blessing to the villagers of Yue--convinced that the best fate for a girl is to marry well and support her family. When Xishi draws the attention of the famous young military advisor, Fanli, he presents her with a rare opportunity: to use her beauty as a weapon. One that could topple the rival neighboring kingdom of Wu, improve the lives of her people, and avenge her sister's murder. All she has to do is infiltrate the enemy palace as a spy, seduce their immoral king, and weaken them from within. Trained by Fanli in everything from classical instruments to concealing emotion, Xishi hones her beauty into the perfect blade. But she knows Fanli can see through every deception she masters, the attraction between them burning away any falsehoods. Once inside the enemy palace, Xishi finds herself under the hungry gaze of the king's advisors while the king himself shows her great affection. Despite his gentleness, a brutality lurks and Xishi knows she can never let her guard down. But the higher Xishi climbs in the Wu court, the farther she and Fanli have to fall--and if she is unmasked as a traitor, she will bring both kingdoms down.
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Starling House
Opal is a lot of things--orphan, high school dropout, full-time cynic, and part-time cashier--but above all, she's determined to find a better life for her younger brother, Jasper. One that gets them out of Eden, Kentucky, a town remarkable for only two things: bad luck and E. Starling, the reclusive nineteenth-century author of The Underland, who disappeared over a hundred years ago. All she left behind were dark rumors--and her home. Everyone agrees that it's best to ignore the uncanny mansion and its misanthropic heir, Arthur. Almost everyone, anyway. Opal has been obsessed with The Underland since she was a child. When she gets the chance to step inside Starling House--and make some extra cash for her brother's escape fund--she can't resist. But sinister forces are digging deeper into the buried secrets of Starling House, and Arthur's own nightmares have become far too real. As Eden itself seems to be drowning in its own ghosts, Opal realizes that she might finally have found a reason to stick around. And now she'll have to fight.
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