by Vivian Vande Velde
Fourteen year old Grace has been asked to rescue her sister, but she wonders if she is up to the task. Grace is the second sister, the average sister who depends on Emily for help. Her older sister is the special one. She is in college, mega smart, super popular, and better looking than Grace. While Grace is an avid gamer, Emily works as an intern for the Rasmussem Corporation, the creators of the world’s best virtual reality games. These games are not the average virtual reality game, but total immersion games where the player becomes part of the gaming world. Once in the game, players can taste, smell, feel, and move just like the real world. While their bodies remain lying on a couch, hooked to a computer, and safe. Emily has hidden herself in one of the games she helped create and altered the codes so she cannot be pulled out. The problem is, there is a time limit to how long gamers can stay in virtual form before dangerously injuring their real bodies. Grace must enter the game, find her sister, and rescue her before time runs out and her sister faces not just a virtual death.
Reading this book feels like playing a game. Grace has to use her gaming knowledge (and sarcastic wit) to win coins, battle enemies, and save her sister. All this makes for a fast-paced and funny journey, with a little danger thrown in. Along the way, Grace learns that all is not as it seems and that nobody is as perfect as they appear. If you like gaming or have a sister, check this book out.
Other books by Vivian Vande Velde that include the Rasmussem Corporation: